PinSound Studio v.0.8

PinSound Studio v.0.8

We’ve just released a new update for the PinSound Studio: V.0.8.

This release includes minor fixes:

  • fix issue with ROM label (Visual Pinball compatibiliy)
  • fix System11 playback audio engine
  • first release with SEGA / STERN Whitestar compatibility

 

By |2016-07-19T08:15:18+00:00März 10th, 2016|PinSound Studio|3 Comments

3 Comments

  1. Thewool Montag, 14UTCMon, 14 Mar 2016 18:55:40 +0000 14. März 2016 at 18:55 - Reply

    Thanks for the update and contunued support! Is it now possible to load LOTR via VP or do we first need a sound package to edit? Cheers.

  2. Pete Dienstag, 20UTCTue, 20 Sep 2016 05:49:19 +0000 20. September 2016 at 05:49 - Reply

    I’m a bit puzzled. Does that mean I now could add a Pinsound board in a Whitestar, i. e. LOTR?

    So far I thought a not yet released adapter board is required.

  3. nicolas Dienstag, 20UTCTue, 20 Sep 2016 05:55:33 +0000 20. September 2016 at 05:55 - Reply

    That means the PinSound audio engine is ready to play Whitestar sounds (software part).
    The Whitestar adapter should be ready soon, the first production is running (hardware part).

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